Rosetta 2 games. The list of native M1 games may be small right now, but Apple did a terrific job with Rosetta 2. With Rosetta 2, your M1 Mac is able to translate any Intel app or game and make it compatible with ARM machines. Technically, every game that works on Intel Macs should be able to run on M1 Macs thanks to Rosetta 2. Sid Meier's Civilization Revolution 2 challenges players to build a glorious empire that will stand the test of time. This is the first game in the Civilization catalog to be developed and available exclusively for mobile devices. Civilization Revolution 2 offers mobile strategy fans a brand new 3D presentation and more tactical depth than ever. Civilization 2 will install on modern PCs without any particular issues. We recommend that you install outside of your regular “Program files” or “Program files (x86)” folder however. The reasons for this are two-fold. Firstly, like many old games, Civilization 2 needs permission to write to its installation directory.

Sid Meier’s Civilization II is an empire-building turn-based strategy game. The game starts at the Old Stone Age in 4000 BC. Your tribe begins with a Settlers unit and has no knowledge about the surrounding area. As you found new cities and explore the surroundings, you may find hostile barbarians, villages, and other competing cultures. Once you have discovered another culture, you can adopt a policy of co-existence by signing a permanent peace treaty with that culture; you can even form a military alliance. But for those who like to conquer, you will find great satisfaction in deploying more than 50 different military units and crush your enemies. However, military is not the only aspect of this game. You will also need to concentrate on trade, science development, and make your people happy in order to avoid civil disorders.

Throughout the game, you need to research technological advances, one after another, closely following the development of human civilization. To stay ahead in the science race is one thing that could lead to success. In your long reign, you can set your cities to build Wonders of the World, which are huge projects that require tremendous amount of labor and resources. Owners of these Wonders enjoy everlasting glories and benefits.

Mac

You can choose from six different types of government: Despotism, Monarchy, Fundamentalism, Republic, Communism and Democracy. Each of these government type has its distinct advantages and disadvantages. They represent how your empire will operate and have profound influence on your empire.

Civilization II also excels in the multimedia front. Every time you completed building a wonder, there is a short but representative movie. If you need help in administering your empire, the animated advisors are always available. Your advisors present you with their ideas and also some comical relief. You can watch your advisors arguing with each other based on their own principles. Also, you meet with ambassadors from other empires face-to-face. Your reply sometimes is enough to incite an ambassador to take out a knife, howling, and threaten to destroy your empire! In other cases, your reply may please the ambassadors and they will bow cordially, pay you tribute, or share their knowledge for your peaceful nature.

Diplomacy is improved in Civilization II. Your bad attitude toward other empires will ruin your reputation. Although the final score calculation does not take reputation into account, walking around with a stained reputation can really hurt your diplomacy. Other cultures will remember your treachery for a longer period of time. Reputation recovers at snail speed.

Many people complain that some computer games offer no challenge. This is not the case in Civilization II. There are six levels available: the Chieftain level, Warlord level, Prince level, King level, Emperor level, and finally the Deity level. The deity level is most difficult — even expert players are subject to destruction!

Civilization II can be played over and over again and you may never see the same thing since the maps are randomly generated and the whole game requires many decision makings.

For all these great features and innovations, Sid Meier’s Civilization II is absolutely the best strategy game, unprecedented, and it will be a long time before you will see such a unique and fun strategy game again.

Interview

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Reviews:

Minimum System Requirements:

PC:

  • System: 486/33
  • RAM: 8 MB
  • CD-ROM speed: 2X
  • Video Mode: SVGA
  • Sound Board: Yes
  • Operating System: Windows 3.1, Windows 95

Sid Meier's Civilization 2

MAC:

  • PowerPC
  • Mac OS 7.5.3 or later
  • 10 MB RAM
  • CD-ROM drive
  • Color monitor
  • Open transport required for multiplayer option

Play Civilization 2 online, free Mac Games

Patches:

  • Visit Civilization II Downloads Collection to download the latest patch for Civ2 Classic, Civ2 Multiplayer Gold & Test of Time.
Control:

Game is con­trol­led by the same keys that are used to playing un­der MS DOS. For full­screen press 'Right Alt' + 'En­ter'.


Help:

This ga­me is e­mu­la­ted by ja­va­script e­mu­la­tor em-dos­box. If you pre­fer to use a ja­va ap­plet e­mu­la­tor, fol­low this link.


Other platforms:

This game can be played also in a version for SNES. We are wor­king on the others.


Play Civilization 2 online, free Mac
Game info:

box cover
Game title:Sid Meier’s Civilization
Platform:MS-DOS
Author (released):MicroProse Software (1991)
Genre:StrategyMode:Single-player
Design:Sid Meier
Music:Robert Prince
Game manual:manual.pdf

File size:

1016 kB
Download:civilization.zip

Game size:

1780 kB
Recommended emulator:DOSBox
From Wikipedia, the free encyclopedia:

Sid Meier's Civilization is a turn-based strategy '4X'-type strategy video game created by Sid Meier and Bruce Shelley for MicroProse in 1991. The game's objective is to 'Build an empire to stand the test of time': it begins in 4000 BC and the players attempt to expand and develop their empires through the ages from the ancient era until modern and near-future times. It is also known simply as Civilization, or abbreviated to Civ or Civ I. Civilization was originally developed for DOS running on a PC. It has undergone numerous revisions for various platforms (including Windows, Macintosh, Amiga, Atari ST, PlayStation, N-Gage and Super Nintendo) and now exists in several versions. A multiplayer remake, Sid Meier's CivNet was released for the PC in 1995. The N-Gage version was the last game released for the system in North America.
Civilization is a turn-based single- or multiplayer strategy game. The player takes on the role of the ruler of a civilization, starting with only one settler unit and one warrior, and attempts to build an empire in competition with one to eleven other civilizations. The game requires a fair amount of

Sid Meier’s Civilization
micromanagement (although less than any of the simulation games). Along with the larger tasks of exploration, warfare and diplomacy, the player has to make decisions about where to build new cities, which improvements or units to build in each city, which advances in knowledge should be sought (and at what rate), and how to transform the land surrounding the cities for maximum benefit. From time to time the player's towns may be harassed by barbarians, units with no specific nationality and no named leader. These threats only come from unclaimed land or sea, so that over time there are fewer and fewer places from which barbarians will emanate.
Before the game begins, the player chooses which historical or current civilization to play. In contrast to later games in the Civilization series, this is largely a cosmetic choice, affecting titles, city names, musical heralds, and color. The choice does affect their starting position on the 'Play on Earth' map, and thus different resources in one's initial cities, but has no effect on starting position when starting a random world game or a customized world game. The player's choice of civilization also prevents the computer from being able to play as that civilization or the other civilization of the same color, and since computer-controlled opponents display certain traits of their civilizations this affects gameplay as well. The Aztecs are both fiercely expansionist and generally extremely wealthy, for example. Other civilizations include the Americans, the Mongols, and Romans. Each civilization is led by a famous historical figure, such as Mohandas K. Gandhi for India.
The scope of Civilization is larger than most other games. The game begins in 4000 BC, before the Bronze Age, and can last through to AD 2050 (on the easiest setting) with Space Age and 'future technologies'. At the start of the game there are no cities anywhere in the world: the player controls one or two settler units, which can be used to found new cities in appropriate sites (and those cities may build other settler units, which can go out and found new cities, thus expanding the empire). Settlers can also alter terrain, build improvements such as mines and irrigation, build roads to connect cities, and later in the game they can construct railroads which offer unlimited movement.
As time advances, new technologies are developed; these technologies are the primary way in which the game changes and grows. At the start, players choose from advances such as pottery, the wheel, and the alphabet to, near the end of the game, nuclear fission and spaceflight. Players can gain a large advantage if their civilization is the first to learn a particular technology (the secrets of flight, for example) and put it to use in a military or other context. Most advances give access to new units, city improvements or derivative technologies: for example, the chariot unit becomes available after the wheel is developed, and the granary building becomes available to build after pottery is developed. The whole system of advancements from beginning to end is called the technology tree, or simply the Tech tree; this concept has been adopted in many other strategy games. Since only one tech may be 'researched' at any given time, the order in which technologies are chosen makes a considerable difference in the outcome of the game and generally reflects the player's preferred style of gameplay.
Players can also build Wonders of the World in each of the epochs of the game, subject only to obtaining the prerequisite knowledge. These wonders are important achievements of society, science, culture and defense, ranging from the Pyramids and the Great Wall in the Ancient age, to Copernicus' Observatory and Magellan's Expedition in the middle period, up to the Apollo program, the United Nations, and the Manhattan Project in the modern era. Each wonder can only be built once in the world, and requires a lot of resources to build, far more than most other city buildings or units. Wonders provide unique benefits to the controlling civilization. For example, Magellan's Expedition increases the movement rate of naval units. Wonders typically affect either the city in which they are built (for example, the Colossus), every city on the continent (for example, the Hanging Gardens), or the civilization as a whole (for example, Darwin's Voyage). Some wonders are made obsolete by new technologies.
A good strategy for players who are new to Civilization is to be friendly to the strong, and destroy the weaker civilizations. Diplomats are extremely useful, for making peace, sabotaging enemy's cities, even 'buying' enemy's cities (inciting a revolt). To start the game, choose about five other countries to compete against. Next, found a city as soon as possible in an appropriate area. Bear in mind that although coastal cities may be attacked by pirates (build barracks to prevent this) they are the only ones that can launch ships. Try to build ships as soon as possible. Then put settlers and a strong attack and/or defense unit on the ship, and you are ready to found some new cities. You can look at the top five cities in the world on the World tab. These countries should be left alone unless your civilization is quite powerful. Triremes are flimsy little ships that must stay next to shore, lest they sink. Sails, (sailing ships) are much more useful, but require more technological advancements.
The game can be won by conquering all other civilizations or by winning the space race by reaching the star system of Alpha Centauri.

More details about this game can be found on Wikipedia.org.

For fans and collectors:
Find this game on video server YouTube.com or Vimeo.com.
Buy original version of this game on Amazon.com or eBay.com.

Find digital download of this game on GOGorSteam.

Platform:

This ver­sion of Sid Meier’s Civilization was de­sig­ned for per­so­nal com­pu­ters with o­pe­ra­ting sys­tem MS-DOS (Mi­cro­soft Disk O­pe­ra­ting Sys­tem), which was o­pe­ra­ting sys­tem de­ve­lo­ped by Mi­cro­soft in 1981. It was the most wi­de­ly-used o­pe­ra­ting sys­tem in the first half of the 1990s. MS-DOS was sup­plied with most of the IBM com­pu­ters that pur­cha­sed a li­cen­se from Mi­cro­soft. Af­ter 1995, it was pu­s­hed out by a gra­phi­cal­ly mo­re ad­van­ced sys­tem - Win­dows and its de­ve­lop­ment was ce­a­sed in 2000. At the ti­me of its grea­test fa­me, se­ve­ral thou­sand ga­mes de­sig­ned spe­ci­fi­cal­ly for com­pu­ters with this sys­tem we­re cre­a­ted. To­day, its de­ve­lop­ment is no lon­ger con­ti­nue and for e­mu­la­tion the free DOSBox e­mu­la­tor is most of­ten used. Mo­re in­for­ma­ti­on about MS-DOS operating system can be found here.

Available online emulators:

5 different online emulators are available for Sid Meier’s Civilization. These emulators differ not only in the technology they use to emulate old games, but also in support of various game controllers, multiplayer mode, mobile phone touchscreen, emulation speed, absence or presence of embedded ads and in many other parameters. For maximum gaming enjoyment, it's important to choose the right emulator, because on each PC and in different Internet browsers, the individual emulators behave differently. The basic features of each emulator available for this game Sid Meier’s Civilization are summarized in the following table:

EmulatorTechnologyMultiplayerFullscreenTouchscreenSpeed
Archive.orgJavaScriptYESNONOfast
js-dosJavaScriptYESYESNOfast
js-dos 6.22JavaScriptYESYESNOfast
jsDosBoxJavaScriptYESNONOslow
jDosBoxJava appletYESYESNOfast

Play Civilization 2 online, free Mac Game


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Play Civilization 2 online, free Mac